Submission details
Fully support multiple monitors, as a parallel to the new "StreamSwitch" feature
Currently, Windows Vista barely supports multiple monitors. By multiple monitors, I mean (at its simplest) using the usually-standard dual outputs on a video card, so that there is a primary monitor and a secondary monitor. In more complicated systems (yet increasingly conventional), there are two video cards installed in a PC, with two outputs each for a total of four connected monitors.
Windows currently remains bogged down with this primary/secondary approach, which becomes an outdated concept especially when there are four or more connected monitors (only one monitor can be primary, and all the rest are "secondary"). The history of this limitation has much to do with performance limitations, where only one video card slot could run at "full speed," and within each video card, it was assumed that the "primary" output would shoulder the heartiest rendering. This legacy situation is obsolete with low-cost video cards, multiple PCIe 16x slots, etc.
Currently there is only one software solution that addresses this problem, very clumsily. It's called UltraMon. As a severe compromise, it flips between the primary and secondary status of all connected monitors based on which shortcut you launch. During this switch between primary and secondary status, the icons get all messed up as they flip between monitors, and there is a significant delay. Usually the process also involves having to blank out the other connected monitors in order to force an application to load on the target monitor (giving it no choice) -- this is particularly true of Vista Media Center.
The solution is simply to build into Windows 7 an application shortcut-specific setting that identifies onto which monitor the application will load, dispensing of (indeed, outdating) the primary/secondary situation.
High
High
Not fixed
Discussion (2 comments)
Plus Windows Vista/7 support multiple monitors only in dual view (desktop gets cloned). Not in spanned/stretched mode like XP (single resolution stretched across all monitors). MS, NVIDIA and ATIi say it's because WDDM does not support spanned mode.
keff wrote on November 4, 2008, 11:31pm
Yes, please, having a laptop which ocasionally connects to HDTV where I want to play games (which render to primary screen in 99% cases) is PITA - Vista is out for 2 years but ATI's drivers still get confused *very* easily about which screen is primary, and sometimes I have to reboot to be able to swicth screens again (combination of switching screens by software and then pressing Fn+F4 on laptop confuses catalyst almost always).